During my time at Obsidian Entertainment as an Environment Art Intern, I got the fantastic chance to work on the last three DLC add-ons for Fallout: New Vegas. While much of my early work there was "invisible art" such as creating custom collision meshes for pre existing art in the game or prop LOD's, I did later on get the chance to do a little art creation, world population, and lighting for DLC's number 2 and 3. Needless to say, working with the designers there on my areas was an amazing opportunity, and I learned a ton from my time there. I hope you enjoy this small sample of work I did for the game! :)